I've made a rant on Mannpower before, back while it was in beta. But now it's out of beta with a new map! It's been fixed, guys!
... It hasn't? ... broken beyond belief? A patch to fix it did nothing?
Let me prefix this with a bit of backstory: Four times i've tried completing a tf2 rant video. Hours and gbs of footage lost because I could never finish the video. And a few days ago, I thought about this and asked myself: are there any tying problems I have?
And that's when it hit me: The maps. I've played the PASS Time gamemode, and realised exactly what's wrong with Mannpower: the maps in mannpower are too packed in with the exception of Thundermountain. Things like Vampire Phlog Pyros don't stand a chance out in the open, as the flamethrower requires the target to be within a few feet. In Hellfire, there are way too many hallways and places a Pyro can trap someone and once they're caught, they won't last unless they have a powerup as well. Even that Power Soldier gains a massive advantage when the enemy can't avoid the rocket's splash damage.
Valve needs to either release open maps for Mannpower, or at least let PASS Time be the successor.
Listening to: All That Remains
Reading: Anti Gamer funnies
Playing: Team Fortress 2
Eating: Hot Dogs
Drinking: Pumpkin Spice Cappucinos